![beyblade evolution beyblade evolution](https://images.nintendolife.com/screenshots/53594/large.jpg)
They just want to virtually battle their highly customized Beyblades. It’s frustrating and puzzling because there seems to be no real reason to strip away the Beyblades you had built up over the course of the “story.” The main goal of story mode is to win all of the tournaments and buy all of the Beyblade parts that you can from the shop, which may take awhile depending on your skill in Beyblading.īut chances are any Beyblader that picks up this game, won’t care about the story mode. Sure you get to use the parts outside of story mode to battle your friends or the AI in one off battles, but keeping the Beyblades that you worked hard on and tried to get the combination of parts “just right” on are gone, with the only consolation prize being that you get to keep a percentage (25% for the first playthrough, and then it increases from there) of your BP that you finished with. That brings us to the third and final problem: the game allows you to build up a winning combination of blades, but then strips them away from you on the 30 th turn. Another odd aspect is that you can only gain BP through the minigames, of which there is a good variety of ones to play or tournaments which can be difficult to win even on the second or third playthrough. The offerings of the shop will very dependent on how deep you are into the “story,” but even entering the shop to see what they have to offer takes up a turn, and sometimes you may find yourself short on Battle Points for an item that you want, only to return with enough points to find that that particular item is gone. Perhaps the most frustrating aspect of the story mode is the fact that shopping eats up a turn of your playthrough.
![beyblade evolution beyblade evolution](https://i.ytimg.com/vi/E1eZLUf5HTE/maxresdefault.jpg)
There is no walking around or anything of that nature, only locations with titles that you can click to meet different Beybladers. The story mode is awkward, with 30 “turns” per playthrough, each taken up by either a Bey battle, a minigame, shopping, or a tournament. Also, while the sheer level of customization is great for experienced bladers can be extremely daunting for a amateur who has no idea what they are doing. It does give the player a very basic explanation of how and where to start your spin for what type of Beyblade you are using, but outside of that you’re left to your own devices. The learning curve for Beyblading is steep, and Evolution does nothing to ease you into it.
#Beyblade evolution tv
So if you’re a gamer looking for a meaty narrative driven story reminiscent of the TV show, this is not the game for you.Īnother problem with this game is accessibility.
![beyblade evolution beyblade evolution](https://m.media-amazon.com/images/I/71Hzsws+DrL._AC_SL1200_.jpg)
There is no overarching story, and really the only reason the mode exists is to give a place for the characters from the show to appear, and a way to buy new and better pieces for your Beyblade. The story mode is thread bare and barely qualifies as being called a story mode. There are only two substantial modes in this game: Bey Story mode and Bey Battle mode. The Beyblade battles look good enough to get the job done, and the art for the characters looks like stock poses so they look fine. Rating the visuals would be largely pointless as they either consists of Beyblade battles, which focus on a 3D model of a Beyblade stadium and the Beyblades duking it out within, or static images of characters from the latest Beyblade TV show with text at the bottom. So let’s get the negatives about this game out of the way. Given that, it’s obvious that Beyblade: Evolution strove to maintain the focus on the battle aspect of Beyblades to basically the detriment of everything else. Also do not underestimate the seriousness of Beyblading as it has quite a competitive scene. So for convenience factor alone, a serious Beyblader, or their parent, should definitely look into picking this game up. So the most likely reason you are reading this review is because you are a parent that is curious on whether this game is worth caving into your child for, or if you’re just looking for something new for them to try.įor the established fans of this series, this game can be categorized as a fun way to satisfy their Beyblade jones without having to harangue somebody into to blading against them which means pulling out a “stadium” and needing two launchers and sets of Beyblades. Chances are they are probably deep enough into the long running series/franchise to just make the decision to ask their parents to buy it for them, or spend their allowance on it. That target audience is very unlikely to be reading reviews about whether or not they should buy this game. Beyblade: Evolution is a game that has an undeniable target audience.